
The PlayStation port of LEGO Stunt Rally was initially developed in-house by Intelligent Games themselves and designed as a more top-down racer a la Micro Machines.


LEGO approved of the game concept but suggested a name change. Their first project was an ambitious racing game, LEGOMoto, designed for both the Windows and Playstation platforms. Despite its small size, Intelligent Games had a wide array of talented developers, working closely with publishers like Virgin Interactive and Electronic Arts.īy the late-90s, the studio was asked to collaborate with the Danish toy company LEGO, arguably their biggest collaboration yet. LEGO Stunt Rally started life as an isometric racer by Intelligent Games, a London-based studio founded in 1988 by Matthew Stibbe. It contains an abundance of bugs but is otherwise a very playable experience. The game, while incomplete, is believed to be the latest build made. The game was sent to us by a former developer on the project, who allowed us to release the ROM online.

Here is an early prototype for the PlayStation version of LEGO Stunt Rally, canceled by its publisher in late-2000.
